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Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach 

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Part1

Part II Ch 4-8

Part II Ch 9-10

Part II Ch 11

Part II Ch 12-13

Part III Ch 14-16

Part III Ch 17-18

Part III Ch 19-20

Part III Ch 21

Part III Ch 22-App A

 

 

Introduction to 3D Game Programming with DirectX 9.0c: 
A Shader Approach

by Frank Luna
ISBN 1-59822-016-0
Price: $49.95

Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach presents an introduction to programming interactive computer graphics, with an emphasis on game development, using real-time shaders with DirectX 9.0. The book is divided into three parts that explain basic mathematical and 3D concepts, show how to describe 3D worlds and implement fundamental 3D rendering techniques, and demonstrate the application of Direct3D to create a variety of special effects.  

With this book:

  • Understand basic mathematical tools used in video game creation such as vectors, matrices, and transformations.

  • Discover how to describe and draw interactive 3D scenes using Direct3D and the D3DX library.

  • Learn how to implement lighting, texture mapping, alpha blending, and stenciling using shaders and the high-level shading language (HLSL).

  • Explore a variety of techniques for creating special effects, including vertex blending and character animation, terrain rendering, multi-texturing, particle systems, fog, reflections, shadows, normal mapping, displacement mapping, and rendering to textures.

  • Find out how to work with meshes, load and render .X files, program terrain/camera collision detection, create and render realistic skies, and implement 3D object picking.

  • Review key ideas, gain programming experience, and explore new topics with the end-of-chapter exercises.

About the author:

Frank Luna is a programmer for Hero Interactive. He has been programming interactive 3D graphics for over eight years and has been using DirectX since its fifth iteration. He is the author of Introduction to 3D Game Programming with DirectX 9.0 from Wordware Publishing, Inc., and lives in Los Angeles.


 

 


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Last Modified: Thursday, 11-Jan-2007 12:33:57 EST by Wordware Publishing, Inc.